
Live game streaming to level up in India by 2020

Global gaming industry is experiencing steady growth and is mainly driven by cloud gaming and mobile gaming. Global Live Streaming Market Ă‚ was valued US$ 32 Bn in 2017 and is expected to reach US$ 60 Bn by 2026, at CAGR of 8.17 % during the forecast period. The global live game streaming will grow at a CAGR of over 19% during the forecast period 2019-2025. With smartphones getting more processing power and 5G network gaining popularity’ games are expected to be more interactive and streaming-based. Countries which generated a major part of the revenue in the gaming industry include China’ Japan’ US’ Germany’ South Korea’ France’ Canada’ and the UK.
In India, the online gaming market is projected to become a billion-dollar industry by 2020 on the back of Mobile Gaming. In fact, India is one of the top 5 countries in the world for the sheer number of mobile gamers in the country. More than video streaming, people are gaming and watching games on their handheld devices in India.
Live game streaming market is primarily dominated by major tech companies including Amazon, Alphabet, Microsoft, Sony, Nvidia, Facebook, and Bigo Live. However, there are some domestic players especially in APAC which offer live game streaming platforms and have gained a huge number of streamers and subscribers in a short span of time.
Live game streaming vendors are expanding their revenue-generating streams from traditional sources such as advertisement’ subscriptions’ sales of badges’ and contributions to innovative and unexplored territories including betting that can help the vendors to gain more margin in the gaming market.